| get_capacity() const | D3D9::VertexArray< _vertex_data_t, _vertex_caps > | [inline] |
| get_vertex_caps() const | D3D9::VertexArray< _vertex_data_t, _vertex_caps > | [inline] |
| get_vertex_size() const | D3D9::VertexArray< _vertex_data_t, _vertex_caps > | [inline] |
| select(int stream_index=0) | D3D9::VertexArray< _vertex_data_t, _vertex_caps > | [inline] |
| VertexArray(Device &n_device, int vertex_count) | D3D9::VertexArray< _vertex_data_t, _vertex_caps > | [inline] |
1.3.6