| get_ptr() | D3D9::VertexArray< _vertex_data_t, _vertex_caps >::LockedArea | [inline] |
| get_ptr(int vertex_num) | D3D9::VertexArray< _vertex_data_t, _vertex_caps >::LockedArea | [inline] |
| LockedArea(_VertexArray &n_va, int base_vertex, int count) | D3D9::VertexArray< _vertex_data_t, _vertex_caps >::LockedArea | [inline] |
| operator[](int vertex_num) | D3D9::VertexArray< _vertex_data_t, _vertex_caps >::LockedArea | [inline] |
| ~LockedArea() | D3D9::VertexArray< _vertex_data_t, _vertex_caps >::LockedArea | [inline] |
1.3.6