| get_capacity() const | D3D9::VertexBuffer | [inline] |
| get_vertex_caps() const | D3D9::VertexBuffer | [inline] |
| get_vertex_size() const | D3D9::VertexBuffer | [inline] |
| select(int stream_index=0) | D3D9::VertexBuffer | |
| VertexBuffer(Device &n_device, int vertex_size, int vertex_count, DWORD vertex_caps=0) | D3D9::VertexBuffer |
1.3.6