D3D9::FixedVertexShader::Material Member List

This is the complete list of members for D3D9::FixedVertexShader::Material, including all inherited members.
Material()D3D9::FixedVertexShader::Material [inline]
set_ambient(math::scalar_t r, math::scalar_t g, math::scalar_t b, math::scalar_t a)D3D9::FixedVertexShader::Material [inline]
set_diffuse(math::scalar_t r, math::scalar_t g, math::scalar_t b, math::scalar_t a)D3D9::FixedVertexShader::Material [inline]
set_emissive(math::scalar_t r, math::scalar_t g, math::scalar_t b, math::scalar_t a)D3D9::FixedVertexShader::Material [inline]
set_specular(math::scalar_t r, math::scalar_t g, math::scalar_t b, math::scalar_t a)D3D9::FixedVertexShader::Material [inline]
set_specular_power(math::scalar_t power)D3D9::FixedVertexShader::Material [inline]

Generated on Sun May 1 17:34:30 2005 for RealityStrike Game Engine API by doxygen 1.3.6