D3D9::FixedVertexShader Member List

This is the complete list of members for D3D9::FixedVertexShader, including all inherited members.
enable_light(int light_index, bool enable)D3D9::FixedVertexShader
FixedVertexShader(Device &n_device)D3D9::FixedVertexShader
select()D3D9::FixedVertexShader
set_light(int light_index, const Light &light)D3D9::FixedVertexShader
set_material(const Material &material)D3D9::FixedVertexShader
set_projection_transform(const math::matrix4 &matrix)D3D9::FixedVertexShader
set_texture_transform(int stage, const math::matrix4 &matrix)D3D9::FixedVertexShader
set_view_transform(const math::matrix4 &matrix)D3D9::FixedVertexShader
set_world_transform(const math::matrix4 &matrix)D3D9::FixedVertexShader

Generated on Sun May 1 17:34:30 2005 for RealityStrike Game Engine API by doxygen 1.3.6