#include <dx9_wrap.h>
Collaboration diagram for D3D9::IndexBuffer:

Public Member Functions | |
| IndexBuffer (Device &m_device, int index_count, int index_size=2, D3DFORMAT index_format=D3DFMT_INDEX16) | |
| Create index buffer resource. | |
| int | get_capacity () const |
| Retrieve how many indices this index buffer can hold (capacity). | |
| int | get_index_size () const |
| Retrieve size (in bytes) of single index instance stored in the buffer. | |
| D3DFORMAT | get_index_format () const |
| Retrieve index format code. | |
| void | select () |
| Select this index buffer as active index buffer on attached render device. | |
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Create index buffer resource.
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Retrieve how many indices this index buffer can hold (capacity).
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Retrieve size (in bytes) of single index instance stored in the buffer.
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Retrieve index format code.
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Select this index buffer as active index buffer on attached render device.
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1.3.6