D3D9::VertexFormat::Element Struct Reference

Vertex format element descriptor. More...

#include <dx9_wrap.h>

List of all members.

Public Member Functions

 Element (BYTE n_stream, BYTE n_offset, BYTE n_type, BYTE n_method, BYTE n_usage, BYTE n_usage_index=0)
 Create new vertex format element descriptor.

 Element ()
 Default constructor of vertex format element descriptor is equivalent to D3DDECL_END() macro in DirectX.


Detailed Description

Vertex format element descriptor.


Constructor & Destructor Documentation

D3D9::VertexFormat::Element::Element BYTE  n_stream,
BYTE  n_offset,
BYTE  n_type,
BYTE  n_method,
BYTE  n_usage,
BYTE  n_usage_index = 0
[inline]
 

Create new vertex format element descriptor.

D3D9::VertexFormat::Element::Element  )  [inline]
 

Default constructor of vertex format element descriptor is equivalent to D3DDECL_END() macro in DirectX.

It must be added last to the list.


The documentation for this struct was generated from the following file:
Generated on Sun May 1 17:34:21 2005 for RealityStrike Game Engine API by doxygen 1.3.6