D3D9::IndexBuffer::LockedArea Class Reference

Locked area of index buffer used to access the indices. More...

#include <dx9_wrap.h>

Collaboration diagram for D3D9::IndexBuffer::LockedArea:

Collaboration graph
[legend]
List of all members.

Public Member Functions

 LockedArea (IndexBuffer &m_IndexBuffer, int base_index, int count)
 Create index buffer locked region.

 ~LockedArea ()
 Unlock index buffer locked region.

void * get_ptr ()
 Return pointer to locked index buffer memory region.


Detailed Description

Locked area of index buffer used to access the indices.


Constructor & Destructor Documentation

D3D9::IndexBuffer::LockedArea::LockedArea IndexBuffer m_IndexBuffer,
int  base_index,
int  count
 

Create index buffer locked region.

D3D9::IndexBuffer::LockedArea::~LockedArea  ) 
 

Unlock index buffer locked region.


Member Function Documentation

void * D3D9::IndexBuffer::LockedArea::get_ptr  ) 
 

Return pointer to locked index buffer memory region.


The documentation for this class was generated from the following files:
Generated on Sun May 1 17:34:23 2005 for RealityStrike Game Engine API by doxygen 1.3.6