#include <dx9_wrap.h>
Collaboration diagram for D3D9::PixelShader:
Public Member Functions | |
| PixelShader (Device &n_device, ShaderAssembly &assembly) | |
| Create pixel shader from compiled shader binary byte-code. | |
| void | select () |
| Select this pixel shader as active pixel shader on attached render device. | |
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Create pixel shader from compiled shader binary byte-code.
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Select this pixel shader as active pixel shader on attached render device.
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1.3.6